[MID_NET_SettingOn]
Online features are currently off. 
Would you like to turn them on?

[MID_NET_TowerNetwork_On]
Online features are currently off. 
To enjoy the game with other players,
would you like to turn them on?

[MID_NET_RANKING_On]
Online features are currently off. 
To see other players' unit rankings,
would you like to turn them on?

[MID_NET_SettingOn_Yes]
Yes

[MID_NET_Setting]
Connection has not been enabled in Settings.

[MID_NET_Connecting]
Connecting...

[MID_NET_Error_TROPE]
No connection.

[MID_NET_Connecting_Error]
An error has occurred.
Please try again later.

[MID_NET_Title_Help]
Select a trial to take on.

[MID_NET_Notes_Terms]
Your Nintendo Switch user nickname will be visible to other players in Relay Trials and Outrealm Trials. Your profile card will also be visible if you set your card's privacy setting to Public. The Community Guidelines apply to in-game behavior and shared content and can be found on Nintendo's website. Please be considerate to your fellow players.

[MID_NET_Notes_Report]
If your behavior or shared content violates the Community Guidelines, your data may be deleted from the server or your access to online play restricted. To report inappropriate content, select Report from the System menu.

[MID_MATCH_Title]
Outrealm Trial

[MID_MATCH_Help]
Battle online against other players'
armies on selected or edited maps.

[MID_MATCH_Title_Help]
Select a mode.

[MID_RELAY_Title]
Relay Trial

[MID_RELAY_Help]
Tackle a map with other players
online in a relay-style cooperative
mode. Tickets required to play.

[MID_RELAY_Title_Help]
Select how to begin the trial.

[MID_CHALLENGE_Title]
Tempest Trial

[MID_CHALLENGE_Help]
In this trial, you will face several
consecutive battles. Rewards will
increase with difficulty level.

[MID_CHALLENGE_Closed_Dialog]
Tempest Trials will become available once you
clear Chapter 11.

[MID_NETWORK_Map_Outline]
Map Information

[MID_NETWORK_Map_Name]
Map

[MID_NETWORK_Map_Name_Content]
$Arg(0) ($Arg(1))

[MID_NETWORK_LimitTurn_Content]
$Arg(0) ($Arg(1) players)

[MID_NETWORK_Reward]
Reward

[MID_NETWORK_Degree]
Title

[MID_NETWORK_Clear_Reward]
Clear Rewards

[MID_NETWORK_Map_Select]
Select Map

[MID_NETWORK_BACK_CONFIRM]
Return to the menu?

[MID_NETWORK_BACK_CONFIRM_YES]
Return to menu

[MID_NETWORK_H_BACK_CONFIRM]
Return to menu

[MID_NET_Error]
An error has occurred.

[MID_NET_NFC_Error]
Connection with the amiibo-reading controller
has been interrupted.

[MID_MATCH_Easy]
Quick Battle

[MID_MATCH_H_Easy]
Select a map and battle against
another player's army.

[MID_MATCH_Easy_TitleHelp]
Select a map.

[MID_V001]
Garden

[MID_V002]
Crystals

[MID_V003]
Fortress

[MID_V004]
Treasure

[MID_V005]
Columns

[MID_V006]
Snowdrift

[MID_MATCH_Search]
Search for an Opponent

[MID_MATCH_Search_Help]
Choose a selection method.

[MID_MATCH_Random]
Random

[MID_MATCH_H_Random]
Battle the army of another player
chosen at random.

[MID_MATCH_Serious_H_Random]
Another player's map will be
selected automatically. This
battle will affect your rating.

[MID_MATCH_Matching]
Opponent found: $Arg(0)

[MID_MATCH_Matching_Empty]
No opponents found.

[MID_MATCH_Matching_Verification]
Battle $Arg(0)?

[MID_MATCH_NoData]
Data not found.

[MID_MATCH_Friend]
Friend

[MID_MATCH_H_Friend]
Select an opposing force to battle
from a list of your friends' armies.

[MID_MATCH_Serious_H_Friend]
You can choose a map from a list
of those belonging to your friends.
This battle won't affect your rating.

[MID_MATCH_Friend_Select_Prompt]
Select a friend.

[MID_MATCH_Friend_Select]
Select Friend

[MID_MATCH_Friend_Corps]
$Arg(0)

[MID_MATCH_Friend_Code]
Enter ID

[MID_MATCH_H_Friend_Code]
Enter an ID to battle a specific
player's army.

[MID_MATCH_Serious_H_Friend_Code]
Enter an ID to battle using a
specific player's map. This battle
won't affect your rating.

[MID_MATCH_Friend_Code_Input_Easy]
Enter opponent's ID for Quick Battle.

[MID_MATCH_Friend_ID]
Search for this ID?

[MID_MATCH_Friend_ID_Search]
Use this ID

[MID_MATCH_My_ID_Attention]
You cannot enter your own battle ID.

[MID_MATCH_Profile]
Profile Cards

[MID_MATCH_H_Profile]
You can choose from a list of others' cards
that you currently have.

[MID_MATCH_Serious_H_Profile]
You can choose from a list of others' cards
that you currently have. (Your rating will
not be affected by the result.)

[MID_MATCH_Profile_Select_Prompt]
Select a player.

[MID_MATCH_Profile_Select]
Player List

[MID_ProfileCard_Match_NoProfile]
You have no profile cards that can be used
for battle.

[MID_MATCH_MAP_Error]
Battle was suspended due to a data error.

[MID_MATCH_Serious]
Custom Battle

[MID_MATCH_H_Serious]
Battle on a custom map created by
linking a map you upload with that
of another player.

[MID_MATCH_H_Serious_Attention]
You need at least 2 units from your army
in order to play a Custom Battle.

[MID_MATCH_H_Serious_OldMap]
Unable to start battle because the map data
on the server is older than your map data.
Select Edit Map and upload your most recent
data to proceed.

[MID_MATCH_Serious_Help]
Select an action.

[MID_MATCH_Friend_Code_Input_Serious]
Enter opponent's ID for Custom Battle.

[MID_MATCH_Battle_Start]
Start Battle

[MID_MATCH_H_Battle_Start]
Battle another player's army using
your map.

[MID_MATCH_Battle_Win]
You won!

[MID_MATCH_H_Battle_Lose]
You lost...

[MID_MATCH_GET_PIECE]
$Arg(1) $Arg(0) bond fragment(s) obtained.

[MID_MATCH_GET_GOLD]
$Arg(0)$Arg(1)G obtained.

[MID_MATCH_GET_ITEM]
$Arg(0) $Arg(1) obtained.

[MID_MATCH_GET_ITEM_PLURAL]
$Arg(0)$Arg(1) x$Arg(2) obtained.

[MID_MATCH_Map_EditName]
Preparations

[MID_MATCH_Map_Edit]
Edit Map

[MID_MATCH_H_Map_Edit]
Create a battle map and set up a
team to defend it.

[MID_MATCH_Map_Reset]
Reset Map

[MID_MATCH_H_Map_Reset]
Reset map layout.

[MID_MATCH_H_Map_Reset_Confirmation]
Reset current map layout?

[MID_MATCH_Map_Save]
Save Map

[MID_MATCH_H_Map_Save]
Save your custom map.

[MID_MATCH_Map_Edit_Finish]
Finish Editing

[MID_MATCH_H_Map_Edit_Finish]
Finish editing map.

[MID_MATCH_Map_Edit_Finish_Confirmation]
Finish editing map?

[MID_MATCH_Map_Edit_Finish_Confirmation_NoSave]
Finish editing without saving?

[MID_MATCH_Map_Edit_Finish_Confirmation_Yes]
Finish

[MID_MATCH_Map_Edit_Finish_Confirmation_No]
Continue

[MID_MATCH_Map_HealPanel_Duplicated]
You can only place one heal or protection tile
at a time.

[MID_MATCH_Map_Cannon_Duplicated]
You can only place one ballista, magic artillery,
or flame cannon at a time.

[MID_MATCH_Map_Save_Error]
Could not save the map.
$Arg(0)

[MID_MATCH_Map_Save_Error_NoUnit]
Deploy at least 1 unit.

[MID_MATCH_Map_Save_Error_AllUnit]
All units are committed to defensive battles.

[MID_MATCH_Serious_Error_AllUnit]
You have no units available for a raiding party.
Select Edit Map and reduce the number of
allies committed to your defense team.

[MID_MATCH_Map_Save_Error_BanAreaUnit]
At least one unit is in an inaccessible location.

[MID_MATCH_Map_Save_Error_InvalidData]
Unable to save. The data may be corrupted.

[MID_MATCH_Map_Save_Success]
Map saved.

[MID_MATCH_Map_UpRoad]
Upload your map for use in defensive battles?
You can only have 1 uploaded map per
Nintendo Account. Previously uploaded maps,
including those created with other save data,
will be overwritten.

[MID_MATCH_Map_UpRoad_Yes]
Upload

[MID_MATCH_Map_UpRoad_No]
Cancel

[MID_MATCH_Map_UpRoad_Success]
Upload successful.

[MID_MATCH_Map_UpRoad_Failure]
Upload failed.

[MID_MATCH_Unit_Duplicate]
$Arg(0) is set up to defend.

[MID_MATCH_Map_Edit_AI_NotMove]
Hold

[MID_MATCH_H_Map_Edit_AI_NotMove]
Hold the starting position.

[MID_MATCH_Map_Edit_AI_Defense]
Defend

[MID_MATCH_H_Map_Edit_AI_Defense]
Target enemies that come
within range.

[MID_MATCH_Map_Edit_AI_Rush]
Attack

[MID_MATCH_H_Map_Edit_AI_Rush]
Aggressively pursue foes in
range, weakest to strongest.

[MID_MATCH_Map_Edit_AI_ResponseA]
Group A

[MID_MATCH_H_Map_Edit_AI_ResponseA]
Group A takes action when
foes come within their range.

[MID_MATCH_Map_Edit_AI_ResponseB]
Group B

[MID_MATCH_H_Map_Edit_AI_ResponseB]
Group B takes action when
foes come within their range.

[MID_MATCH_Map_Edit_AI_ResponseC]
Group C

[MID_MATCH_H_Map_Edit_AI_ResponseC]
Group C takes action when
foes come within their range.

[MID_MATCH_Map_Replay]
View Results

[MID_MATCH_H_Map_Replay]
View the results of defensive
battles that have occurred.

[MID_MATCH_History]
A battle has occurred on a map you uploaded.
Do you want to view the results?

[MID_MATCH_NoHistory]
No defensive battles have occurred on
your uploaded maps.

[MID_MATCH_MockCombat]
Mock Battle

[MID_MATCH_H_MockCombat]
Test your map.

[MID_MATCH_Surrender]
Concede

[MID_MATCH_H_Surrender]
Surrender and return to menu.

[MID_MATCH_Surrender_Attention]
Concede defeat?

[MID_MATCH_Surrender_Yes]
Concede

[MID_MATCH_MyRate]
Ranking

[MID_MATCH_ID]
Battle ID

[MID_MATCH_Victory]
VICTORY!

[MID_MATCH_Defeat]
DEFEAT

[MID_REPORT_TITLE]
Report

[MID_REPORT_MAP_DELETE]
Your map was reported, and has been deleted
after review.

[MID_REPORT_TITLE_HELP]
Report an inappropriate map.

[MID_REPORT_NOTES]
You are reporting a map for content that
violates the Nintendo Community Guidelines.

This report will be sent to Nintendo, not to the
player who uploaded the map.

[MID_REPORT__CONFIRM_DIALOG]
Report this content?

[MID_REPORT__CONFIRM_DIALOG_YES]
Report

[MID_REPORT_CATEGORY_SELECT]
Please select the type of report to send.

[MID_REPORT_MAP]
Report Map

[MID_REPORT_CATEGORY]
Type of Report

[MID_REPORT_REASON]
Reason for Reporting

[MID_REPORT_REASON_INPUT]
Enter a reason for the report.

[MID_REPORT_CATEGORY_PERSONAL]
Disclosure of Personal Information

[MID_REPORT_CATEGORY_CRIMINAL]
Violent Content

[MID_REPORT_CATEGORY_IMMORAL]
Inappropriate/Harmful

[MID_REPORT_CATEGORY_HARASSMENT]
Hateful/Bullying

[MID_REPORT_CATEGORY_COMMERCIAL]
Advertising

[MID_REPORT_CATEGORY_SEXUALLY_EXPLICIT]
Sexually Explicit

[MID_REPORT_CATEGORY_OTHER]
Other Inappropriate Content

[MID_REPORT_RESULT]
Your report has been sent and will be reviewed.

[MID_RELAY_Ticket]
$Arg(0) Relay ticket(s) obtained.

[MID_RELAY_Ticket_Stock]
Relay Tickets:

[MID_RELAY_NewData]
New Trial

[MID_RELAY_H_NewData]
Spend a ticket to create data and
start a trial from the beginning.

[MID_RELAY_TakeOver_START_CONFIRM]
Start battle? This will lock your units in place.

[MID_RELAY_Unit_Select]
Please send $Arg(0) units to fight. Use Unit Selection
to pick additional units.

[MID_RELAY_Ticket_Lack]
You need a ticket to start a new trial.

[MID_RELAY_Unit_Lack]
You do not have enough units.

[MID_RELAY_TakeOver]
Take Over

[MID_RELAY_H_TakeOver]
Take over another player's
in-progress trial data.

[MID_RELAY_TakeOver_Outline]
Trial

[MID_RELAY_TakeOver_Empty]
No data to take over.

[MID_RELAY_Joining_players]
Participants

[MID_RELAY_TakeOver_Help]
Choose a selection method.

[MID_RELAY_TakeOver_ID]
Takeover ID

[MID_RELAY_Random]
Random

[MID_RELAY_H_Random]
Take over a trial chosen at random.

[MID_RELAY_ID_Search]
Enter ID

[MID_RELAY_H_ID_Search]
Enter an ID to take over the trial
data of a specific player.

[MID_RELAY_ID_Input]
Enter a Takeover ID.

[MID_RELAY_ID_Search_Attention]
Search for this Takeover ID?
$Arg(0)

[MID_RELAY_ID_Search_OK]
Search

[MID_RELAY_Data_Error]
Data not found.

[MID_RELAY_ID_Search_MyMap_Error]
Cannot take over a trial that you started.

[MID_RELAY_ID_Search_Again_Error]
Cannot take over a trial that you have already
participated in.

[MID_RELAY_ID_Search_Finish_Error]
Cannot take over a trial that has already ended.

[MID_RELAY_ID_Search_Other_Error]
Cannot take over a trial that is currently being
played by someone else. Wait until the results
have been uploaded or 24 hours have passed.

[MID_RELAY_ID_Search_Error]
Cannot take over this trial.

[MID_RELAY_ID_Search_NoData]
Failed to obtain data. It may have been deleted
in the time since the last update.

[MID_RELAY_Replay]
View Results

[MID_RELAY_H_Replay]
See the results of battles you took
part in. Claim rewards and watch
full or partial replays.

[MID_RELAY_Map_Select]
Select a map.

[MID_RELAY_Replay_Select]
My Battles

[MID_RELAY_Replay_Datetime]
$Arg(1)/$Arg(2)/$Arg(0) $Arg(3):$Arg(4)

[MID_RELAY_Replay_Select_Prompt]
Select data to view.

[MID_RELAY_Reselect]
Another player has taken this over.
Different data will be selected.

[MID_RELAY_Replay_Empty]
No data is available. (Data is deleted after a
certain period of time has passed.)

[MID_RELAY_Replay_NotUpdate]
This data could not be updated because
another player has taken over.

[MID_RELAY_Replay_NotSeeYet]
You have no Relay Trial data available.

[MID_RELAY_Replay_Beginning_NoFinish]
Watch partial replay? (The battle isn't complete
yet, but you can watch up to the present.)

[MID_RELAY_Replay_Beginning_NoFinish_Yes]
Watch

[MID_RELAY_Replay_Beginning]
Watch replay?

[MID_RELAY_Replay_Beginning_Yes]
Watch

[MID_RELAY_Replay_Beginning_No]
Results Only

[MID_RELAY_Replay_Reward_Received]
You already claimed the reward for this trial.

[MID_RELAY_UpdateContents_Attention]
Select a trial data setting:
Public (anyone can take over your trial)
Private (an ID is needed to take over your trial)

[MID_RELAY_UpdateContents_Yes]
Public

[MID_RELAY_UpdateContents_No]
Private

[MID_RELAY_MyMap_ID]
The Takeover ID for this trial is:
$Arg(0)
Give this ID to anyone you want to be able
to take over this trial.

[MID_RELAY_Redo]
Retry connection?

[MID_RELAY_PlayUser]
Replay of $Arg(0)'s turns...

[MID_RELAY_UserMessage]
Message from $Arg(0)

[MID_RELAY_PlayerChange]
CHANGE PLAYER!

[MID_RELAY_Win]
Victory

[MID_RELAY_Lose]
Defeat

[MID_RELAY_FinalRecord]
Final Results

[MID_RELAY_UpRoad]
This data will be uploaded.

[MID_RELAY_Failure]
TRIAL FAILED

[MID_RELAY_OPEN_N006]
You can now select Vicious Volcano
in Relay Trials.

[MCID_N001_1]
Verdant Plain

[MCID_N002_1]
Floral Field

[MCID_N003_1]
Mountain Peak

[MCID_N004_1]
Winter Forest

[MCID_N005_1]
Desert Dunes

[MCID_N006_1]
Vicious Volcano

[MID_RELAY_Award_All]
All Participants

[MID_RELAY_Award_Regret]
Runner-Up

[MID_RELAY_Award_Count_Kill]
Most Foes Defeated

[MID_RELAY_Award_Count_Damage]
Most Damage Taken

[MID_RELAY_Award_Count_Recovered]
Most Allies Healed

[MID_RELAY_Award_Count_Break]
Most Foes Broken

[MID_RELAY_Award_Count_Engage]
Most Engages

[MID_RELAY_Award_Count_Item]
Most Items Used

[MID_RELAY_Award_Count_Poison]
Most Foes Poisoned

[MID_RELAY_Award_Count_LongWalk]
Most Distance Traveled

[MID_RELAY_Award_Count_Skill]
Most Skills Used

[MID_RELAY_Award_Invisible]
No Damage Taken

[MID_RELAY_Award_Count_Critical]
Most Critical Hits

[MID_RELAY_Award_Count_SpecialAttack]
Most Effective Hits

[MID_RELAY_Award_Count_EngageAttack]
Most Engage Attacks

[MID_RELAY_Award_Count_ChainGuard]
Most Chain Guards

[MID_RELAY_Award_Count_Smash]
Most Smash Attacks

[MID_RELAY_Award_Count_Adjacent]
Most Adjacent Attacks

[MID_RELAY_Award_Count_Indirect]
Most Ranged Attacks

[MID_RELAY_Award_Count_NoKill]
Most Attacks without Defeating Foes

[MID_RELAY_Award_Count_ChainAttack]
Most Chain Attacks

[MID_RELAY_Award_Sabotage_Comment]
Least Active

[MID_RELAY_Award_MyPace]
Least Distance Traveled

[MID_RELAY_Award_Strike]
Least Damage Inflicted

[MID_RELAY_Award_Count_Standby]
Most Times Waited

[MID_RELAY_Award_TroubleMaker]
Healed Most by Allies

[MID_RELAY_Award_Sabotage_Unlucky]
Most Foe Skills Activated

[MID_RELAY_Award_Kill]
Slayer

[MID_RELAY_Award_Damage]
Survivor

[MID_RELAY_Award_Recovered]
Healing Master

[MID_RELAY_Award_Break]
Breaker

[MID_RELAY_Award_Engage]
Engage Master

[MID_RELAY_Award_Item]
Item Master

[MID_RELAY_Award_Poison]
Poison Master

[MID_RELAY_Award_LongWalk]
Runner

[MID_RELAY_Award_Skill]
Skill Master

[MID_RELAY_Award_NoDamage]
Untouched

[MID_RELAY_Award_Critical]
Critical Hitter

[MID_RELAY_Award_SpecialAttack]
Bane Master

[MID_RELAY_Award_EngageAttack]
As One

[MID_RELAY_Award_ChainGuard]
Guardian

[MID_RELAY_Award_Smash]
Smasher

[MID_RELAY_Award_Adjacent]
Aggressor

[MID_RELAY_Award_Indirect]
Sharpshooter

[MID_RELAY_Award_NoKill]
Assistant

[MID_RELAY_Award_ChainAttack]
Chain Attacker

[MID_RELAY_Award_Sabotage]
Cautious

[MID_RELAY_Award_EnergySaving]
Slowpoke

[MID_RELAY_Award_Peace]
Softy

[MID_RELAY_Award_Standby]
Wanderer

[MID_RELAY_Award_Protected]
Troublemaker

[MID_RELAY_Award_SkillTarget]
Cursed Target

[MID_RELAY_Stamp_Message]
Messages for the next player.

[MID_RELAY_Stamp_Lueur_M_0]
I leave the rest to you.

[MID_RELAY_Stamp_Lueur_F_0]
A pleasure to work with you.

[MID_RELAY_Stamp_Vandre_0]
Please proceed with caution. 

[MID_RELAY_Stamp_Clan_0]
That was tough. I feel faint!

[MID_RELAY_Stamp_Fram_0]
Hoping for a miracle!

[MID_RELAY_Stamp_Alfred_0]
Check out my results!

[MID_RELAY_Stamp_Boucheron_0]
I'm getting a little misty...

[MID_RELAY_Stamp_Etie_0]
Ready to get this done?

[MID_RELAY_Stamp_Celine_0]
I require your strength.

[MID_RELAY_Stamp_Louis_0]
I'll have my eye on you.

[MID_RELAY_Stamp_Chloe_0]
So many possibilities!

[MID_RELAY_Stamp_Diamand_0]
Together we'll get through it.

[MID_RELAY_Stamp_Umber_0]
We're gonna be legends!

[MID_RELAY_Stamp_Jade_0]
Things are getting interesting.

[MID_RELAY_Stamp_Staluke_0]
This is terrible. I'm so sorry...

[MID_RELAY_Stamp_Lapis_0]
Strength is what we need.

[MID_RELAY_Stamp_Citrinica_0]
You have my full support.

[MID_RELAY_Stamp_Ivy_0]
I believe in you.

[MID_RELAY_Stamp_Zelkova_0]
What do you *think* of this?

[MID_RELAY_Stamp_Kagetsu_0]
I am relying on you, friend!

[MID_RELAY_Stamp_Hortensia_0]
You better come back safe!

[MID_RELAY_Stamp_Rosado_0]
I think I overdid it a little.

[MID_RELAY_Stamp_Goldmary_0]
Sorry if this intimidates you.

[MID_RELAY_Stamp_Misutira_0]
This'll be an easy win!

[MID_RELAY_Stamp_Merin_0]
Yeah, I've got moves.

[MID_RELAY_Stamp_Panetone_0]
You must press the attack!

[MID_RELAY_Stamp_Fogato_0]
You're awesome!

[MID_RELAY_Stamp_Pandoro_0]
AWOOOOO!

[MID_RELAY_Stamp_Bonet_0]
What a delightful appetizer.

[MID_RELAY_Stamp_Anna_0]
I threw in something extra!

[MID_RELAY_Stamp_Jean_0]
I'm counting on you.

[MID_RELAY_Stamp_Yunaka_0]
Zappy! It's all you from here!

[MID_RELAY_Stamp_Seadas_0]
The stage is yours now.

[MID_RELAY_Stamp_Linden_0]
My experiment went wrong...

[MID_RELAY_Stamp_Saphir_0]
We'll need better tactics...

[MID_RELAY_Stamp_Veyre_0]
I did the best I could.

[MID_RELAY_Stamp_Mauve_0]
I'm sorry. It's up to you now.

[MID_RELAY_Stamp_Lumiere_0]
Stay safe, all right?

[MID_RELAY_Stamp_Marth_0]
Engage!

[MID_RELAY_Stamp_Celica_0]
Oh, I detest violence...

[MID_RELAY_Stamp_Siglud_0]
I have no regrets.

[MID_RELAY_Stamp_Leaf_0]
We will overcome.

[MID_RELAY_Stamp_Roy_0]
Now the real battle begins.

[MID_RELAY_Stamp_Lin_0]
Let the wind be at your back.

[MID_RELAY_Stamp_Eirik_0]
I wish you the best of luck.

[MID_RELAY_Stamp_Ike_0]
Don't let your friends down.

[MID_RELAY_Stamp_Micaiah_0]
Pleased to work with you.

[MID_RELAY_Stamp_Lucina_0]
We'll challenge our fate!

[MID_RELAY_Stamp_Kamui_0]
I know you can do this.

[MID_RELAY_Stamp_Byleth_0]
Remember all you've learned.

[MID_RANKING_Title]
Rankings

[MID_H_RANKING_Title]
View deployment rankings.

[MID_RANKING_First]
$Arg(0)

[MID_RANKING_Second]
$Arg(0)

[MID_RANKING_Third]
$Arg(0)

[MID_RANKING_Other]
$Arg(0)

[MID_RANKING_Fail]
Failed to retrieve ranking data. 

[MID_CHALLENGE_EXP_TITLE]
EXP

[MID_CHALLENGE_MapSelect_Help]
Select a map you want to attempt.

[MID_CHALLENGE_MapSelect_MenuCaption]
Trial Map

[MID_CHALLENGE_MapInfo_N_Battles]
$Arg(0) Battles

[MID_CHALLENGE_MapInfo_BestRecort]
High Score

[MID_CHALLENGE_MapInfo_Turn]
Turns

[MID_CHALLENGE_MapInfo_Materials]
Bonus Materials

[MID_CHALLENGE_DifficultyMenu_Help]
Select a difficulty level.

[MID_CHALLENGE_DifficultyMenu_Recommended]
Recommended: $Arg(0)

[MID_CHALLENGE_DifficultyMenu_Difficulty]
Difficulty

[MID_CHALLENGE_DifficultyMenu_Start]
Fight!

[MID_CHALLENGE_Start_CONFIRM]
Spend 1 ticket to start the battle?
You have $Arg(0) ticket(s).

[MID_CHALLENGE_GiveUp]
Give Up

[MID_CHALLENGE_H_GiveUp]
End the trial and return to
the menu.

[MID_CHALLENGE_GiveUp_CONFIRM]
End the trial and return to the menu? You
won't get the rewards for completing it,
but you will get experience for the maps
you cleared.

[MID_CHALLENGE_Confirm]
Start $Arg(0) at Difficulty $Arg(1)?

[MID_CHALLENGE_MAP1]
First Battle

[MID_CHALLENGE_MAP2]
Second Battle

[MID_CHALLENGE_MAP3]
Final Battle

[MID_CHALLENGE_Get_Item]
-

[MID_CHALLENGE_Get_EXP]
EXP Obtained

[MID_CHALLENGE_Join_MAP1]
Join Battle 1

[MID_CHALLENGE_Join_MAP2]
Join Battle 2

[MID_CHALLENGE_Join_MAP3]
Join Battle 3

[MID_CHALLENGE_Get_SP]
Books Obtained

[MID_CHALLENGE_OPEN_LEVEL41]
Difficulty levels 41+ for Relay Trials
are now unlocked.

[MID_CHALLENGE_C001_TITLE]
Verdant Plain

[MID_CHALLENGE_C002_TITLE]
Floral Field

[MID_CHALLENGE_C003_TITLE]
Mountain Peak

[MID_CHALLENGE_C004_TITLE]
Winter Forest

[MID_CHALLENGE_C005_TITLE]
Desert Dunes

[MID_CHALLENGE_C006_TITLE]
Vicious Volcano

[MID_AMIIBO_Ticket_Music]
$Icon("SoundTicket") Music ticket obtained.

[MID_AMIIBO_Ticket_Accessories]
$Icon("AccTicket") Fashion ticket obtained.

[MID_AMIIBO_Touch_Count]
You have $Arg(0) out of 5 scans remaining.

[MID_AMIIBO_Touch_Interval]
Scans will refresh in $Arg(0) hour(s)
and $Arg(1) minute(s).

[MID_AMIIBO_Touch]
Please scan your amiibo.

[MID_AMIIBO_Accessories_Attention]
Not Available to This Unit

[MID_AMIIBO_Trade_Ticket]
Exchange for $Arg(0)?
(Uses 1 ticket. Current number of tickets: $Arg(1))

[MID_AMIIBO_Trade_Ticket_Use]
Use Ticket

[MID_AMIIBO_Trade_Ticket_Have]
Current Tickets

[MID_AMIIBO_Trade_Music_Select]
Select music.

[MID_AMIIBO_Trade_Ticket_Music]
Music Ticket

[MID_AMIIBO_Music]
Music

[MID_AMIIBO_Trade_Accessories_Select]
Select outfit.

[MID_AMIIBO_Trade_Ticket_Accessories]
Fashion Ticket

[MID_AMIIBO_Accessories]
Fashion

[MID_AMIIBO_Trade_Nothing]
Nothing

[MID_AMIIBO_Trade_Information]
$Arg(0) is out of stock. Your tickets will
be exchanged for bond fragments.

